ArcadeForge • v1

A toolkit for fast, playful game craft — ship joy.

Inventive tools, arcade HUDs, masked canvases and tiny runtimes that keep prototypes lively and sharable. Built for indie teams who favor momentum over boilerplate.

ArcadeForge hero montage: neon HUD and pixel art collage

Core features that speed creative loops

Modular UI, live swaps, a tiny runtime, and HUD primitives so feedback feels immediate.

Hot Asset Swaps

Replace art and audio while playtests run. No rebuilds, no friction.

Arcade HUDs

Readable, compact overlays that steer player attention with rhythm and color.

Tiny Runtime

Optimized for battery and memory; built to run on low-end devices and experiments.

How it works — from idea to playable

Connect your scene graph, drop in templates, tweak palette nodes, and run a lightweight server for shared playtests. Telemetry and clips arrive in a compact dashboard so feedback is actionable.

Workflow schematic: nodes, playtest ribbon, HUD preview

Impact snapshots

1–2 weeks
Typical prototype cadence with prebuilt templates
+30%
Faster iteration on UI-driven loops versus vanilla toolchains
Tiny footprint
Designed for low RAM devices and rapid remote tests

Ready to ship a playable idea?

Try ArcadeForge with a sample project, or ask for a short demo tailored to your pipeline.

Explore Examples

What makers say

“ArcadeForge helped us cut a month of work into a week of meaningful playtests. The HUDs made tuning feel immediate.” — Lena, designer

Get in touch — quick demo

Tell us a bit about your project and we’ll prepare a tailored demo clip.